// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#ifndef __H_MK_LOGIC_GRID__
#define __H_MK_LOGIC_GRID__

namespace MK3DE
{
	class MK3DE_API CLogicGrid
	{
	public:
		CLogicGrid();
		~CLogicGrid();

		BOOL Create(DWORD width, DWORD height, DWORD gridSize);

		void Render(DWORD centerX, DWORD centerY, DWORD halfSize);

		void Paint(DWORD centerX, DWORD centerY, DWORD halfSize, BYTE value);

		void SetGridColor(BYTE value, DWORD color);

		BOOL SaveToFile(const char* fileName);

	private:
		BYTE* _grid;
		DWORD _width;
		DWORD _height;
		DWORD _gridSize;

		stdext::hash_map<BYTE, DWORD> _mapGridColor;
	};
}

#endif // __H_MK_LOGIC_GRID__